During week 18 our group met for the first time. We got to know each other, found out who's is good at what and what part in a team each of us prefer to play. Also had a general discussion about our Semester 2 project: what sort of game style and type each of us would like to see developed, if any.
One of the strongest supported ideas was a puzzle game with "avoid shadows" element. Main character in it would be a young girl carrying a teddy bear.
Some of us decided to draw some quick character and location concepts for our next meeting.
Here are some of mine:
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